Character Artist working on SMITE
Freelance Character Artist for various clients. Clients include Rooster Teeth and OMNOM Workshop.
Titles worked on include:
-Red vs. Blue
-Battleborn
-Icons: Battle Arena
-Fantasy Strike
-SkySaga
-Dead&Buried
Working as a 3D Artist for mobile games in Unity. Modeling and Texture work using Maya, Zbrush and Photoshop for various character related assets such as clothing, accessories and full characters for mobile games using Unity for iOS. Responsible for 3D modeling, texturing, UV mapping, particle creation, some rigging and shader setup
Working as a 3D Artist for mobile games in Unity. Modeling and Texture work using Maya, Zbrush and Photoshop for various character related assets such as clothing, accessories and full characters for mobile games using Unity for iOS. Responsible for 3D modeling, texturing, UV mapping, and shader setup. Sunstorm Games acquired by TabTale, Inc. May 2015.
Working as a 3D Artist for mobile games in Unity. Modeling and Texture work using Maya, Zbrush and Photoshop for various character related assets such as clothing, accessories and full characters for mobile games using Unity for iOS. Responsible for 3D modeling, texturing, UV mapping, and shader setup. Sunstorm Games acquired by TabTale, Inc. May 2015.
Modeling, Texturing and Rigging armor and weapon assets for Dota 2 Workshop. Items accepted into game.
Animation, Modeling and Texture work using Maya and Photoshop for various assets and environment work. Also created levels and terrain using proprietary engine and tools.